Loading and Running the Notepad Application Exploring the Structure of an Android Application Installing Android Development Tools (ADT) Developing an End-User Application with the Android SDK A New Platform for a New Personal Computer Introducing the Android Computing Platform It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures. This book is for professional software engineers/programmers looking to move their ideas and applications into the mobile space with Android. How to use new Android 3.0 features, such as Fragments and the ActionBar How to use Android's location-based services, network-based services, and security How to build multimedia and game apps using Android's Media APIs and OpenGL How to create 3D graphics with OpenGL and custom components How to populate your application with data from data sources, using Content Providers How to design and implement irresistible user interfaces for touchscreens with Views and layouts How to use Android to build Java-based mobile applications for Google phones with a touch screen or keyboard And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, integration with WebM, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future. You'll explore and use the Android APIs, including those for media and sensors. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. It covers everything from the fundamentals of building apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multi-tasking. Pro Android 3 shows you how to build real-world and fun mobile applications using the new Android 3.0 SDK.
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